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berrykoolaid:

regalrebellion:

apeturemurder:

thepivotsxxd:

I wasn’t ready for that.

I don’t think anyone was ready for that.

HA

(via munchlaxboy)

Source: thepivotsxxd
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miideum:

phocookie:

Fuck Mace. Come at me.

Willy you’re a genius.

miideum:

phocookie:

Fuck Mace. Come at me.

Willy you’re a genius.

(via ruinedchildhood)

Source: phocookie
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challengerapproaching:

Another interview with Sakurai has cropped up in Japanese magazines!  A kind Redditor was able to translate the key points from the text above for the public, which we’ve edited slightly for clarity:

  • Sakurai decided to make Smash Run 5 minutes long as he felt 4 minutes was too short, and 6 minutes was too long. Furthermore, 2 songs fit perfectly in a 5 minute time frame. (Pretty smart!) Sakurai compared this mode to something else he lead the development of: Air Battles in Kid Icarus: Uprising, which is also 5 minutes long.
  • The Wii U version has more modes, which is a large part of the reason the development time took longer. (Though debugging for this version is also a very large part of the cause as well.)
  • Some fighters had to be changed for various reasons. Lucario had to incorporate his Mega Form, Pit had to use weapons from his new game, and other characters changed for balance reasons.
  • They can add more tips via update, so there isn’t a concrete number on how many tips are in the game. (interesting that he decided to single this point out.  Could they be planning to overlap some of the tips between versions on the Wii U release?)
  • Sakurai really cares about music in games. (And it shows!  What a great selection.)
  • He states that on the Wii U version, you can use the 3DS as a controller, and the Gamecube controller too.  You can also transfer custom characters/Mii Fighters.
  • Sakurai chooses the PoTD 10 days in advance, and sometimes picks a theme on what to show.
  • Sakurai states that for the 3DS stage, Magicant, they made a full 3D model for Flying Man. But because the pixel version loaded faster and looked better, they went with that. (That’s really cool, and you can see that they included a picture of what Flying Man was going to look like in the screenshot above!)
  • Development is still ongoing, and it’s challenging. He’s glad a lot of people are enjoying the game and hopes they’re looking forward to the Wii U version too!
Source: challengerapproaching
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spacemandilly:

Now that you have met my demands, I can reveal the surprise!

John Dilworth and Cartoon Network will be making two half hour Courage the Cowardly Dog cartoons in 2015. One will be a Halloween special, and the other will be for the winter season.

More updates on that eventually!

-Gloria

(via courageousdog)

Source: spacemandilly
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munchlaxboy:

lavenderharmony:

hbreckel:

dashawnmahone:

saltykun:

holy fuck

HOLY FUCK

This is life changing.

Friend told me about this last night. Next time I’m in London trying to pick what CD to get, will use this method.

genious

Source: saltykun
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fatphrodite:

catastrophic-trans-rebel:

brook:

AAAH

I was not expecting that sound

OMG

(via monado-barrette)

Source: brook
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shouldnt:

That moment when you don’t want a conversation to end but don’t know what else to sayimage

(via ruinedchildhood)

Source: shouldnt
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avielsusej:

I didn’t even try

(via munchlaxboy)

Source: avielsusej
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munchlaxboy:

puniper:

bye

villager literally breaks the game

Source: puniper
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life-luxuries:

styleofdress:

because i hate it when people post these without recipes, here are all of them. some of these aren’t EXACTLY the same, but they’re close enough to still be delicious.

triple layer brownie cake / cherry bliss brownie / chocolate truffle layer cake / snickers peanut butter brownie ice cream cake / surprise inside ice cream balls / chocolate filled cream puffs / brownie cookies / chocolate snickers cake / chocolate lasagna / double chocolate brownies

(via monado-barrette)

Source: shams94